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Use of new media and technology by contemporary artists.
Contemporary artists are increasingly using new media and technology to push the boundaries of traditional art, challenging long-held notions of what art can be. By incorporating digital tools, virtual reality, artificial intelligence, and interactive installations, these artists are not only expandRead more
Contemporary artists are increasingly using new media and technology to push the boundaries of traditional art, challenging long-held notions of what art can be. By incorporating digital tools, virtual reality, artificial intelligence, and interactive installations, these artists are not only expanding the forms and mediums of art but also reshaping how audiences experience and engage with it.
1. Digital Art and Virtual Reality (VR):
Example: Marina Abramović’s “Rising” (2018) is a VR experience that immerses viewers in a digital environment to address climate change. Users interact with Abramović’s avatar, exploring themes of environmental destruction and human responsibility. This use of VR allows for a deeply personal and immersive experience that traditional art forms cannot replicate.
Impact: VR challenges the traditional passive role of the viewer, transforming them into an active participant. It redefines the space in which art exists—from physical galleries to virtual, limitless environments—opening up new possibilities for storytelling and audience engagement.
2. Artificial Intelligence (AI) in Art:
Example: AI-generated art by artists like Mario Klingemann (aka Quasimondo) explores the intersection of human creativity and machine learning. His work “Memories of Passersby I” (2018) uses AI algorithms to create continually evolving portraits, questioning the role of the artist and the originality of art created by machines.
Impact: AI in art challenges traditional ideas of authorship and creativity. By using algorithms to generate art, these works question the uniqueness and human-centric nature of creativity, suggesting that machines can also contribute to the artistic process, thereby expanding the definition of the artist.
3. Social Media and Digital Platforms:
Example: Beeple (Mike Winkelmann) made headlines with the sale of his digital artwork “Everydays: The First 5000 Days” (2021) as an NFT (Non-Fungible Token) for $69 million. This work consists of a collage of digital images created over 5,000 days, exemplifying how digital art can be monetized and collected in a way previously unimaginable.
Impact: Social media and digital platforms like NFTs are redefining how art is distributed, collected, and valued. They democratize art creation and distribution, allowing artists to reach global audiences without traditional gatekeepers, and introduce new economic models within the art world.